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News

  • The official notes for Patch 8.0.1 are here! These include all the upcoming system changes coming to Battle for Azeroth, from Class Changes to the Burning of Teldrassil event, War Mode, and new Social Features.

    Notable class changes include:
    • Demon Hunter's Consume Magic is now a Purge that can dispell an enemy's beneficial magic buffs and generate Fury/Pain. Disrupt now serves as their interrupt ability!
    • Beast Mastery Hunters may not get Hati back after all, but the concept still lives on - The new talent, Animal Companion, allows you to summon a second Pet to your side!
    •  Healthstone no longer shares a cooldown with healing potions!
Originally posted by Blizzard (View Original)Collapse

Battle Is Coming!

Even as Azeroth’s wounds are tended, the shattered trust between the Alliance and Horde now proves hardest to mend. Amidst this age-old conflict, join your allies and champion your faction’s cause.
New Events in Teldrassil and Lordaeron
Beginning the week of July 24 and continuing for three weeks leading to the launch of Battle for Azeroth on August 14, experience the escalation of all-out war in Teldrassil, and later Lordaeron. A new chapter of the relentless conflict at the heart of the Warcraft saga is unfolding, and it’s time for you to take your place on the front lines!
New Character Customizations
The war with the Burning Legion has left orcs standing tall, a new posture option available to all orc player characters. Blood Elves now have access to golden eyes, as well as a few new faces.
All of these new options are available at Barber Shops throughout Azeroth, and you can now alter your character’s skin color while you’re there.
Player versus Player
The PvP Honor and Prestige system has been updated. Your PvP progress in Legion has been converted into account-wide Honor levels, which you’ll continue to earn through PvP.
All class specializations’ PvP Talents have been revamped. Hit default hotkey ‘N’ to get a look at your PvP Talents, and default hotkey ‘H’ to see the new PvP system.
War Mode is Here
You can now enable War Mode and venture out into a world full of others who have made the same dangerous choice. Enabling War Mode provides additional bonuses:
  • All PvP Talents you’ve chosen will be available to use anywhere PvP can occur.
  • You’ll gain an additional bonus to experience while leveling up.
  • Earn additional bonus gold and Resources from World Quests.
War Mode can be toggled on or off beginning at level 20 by visiting either Orgrimmar or Stormwind and setting your preference in the Talent pane (default hotkey ‘N’). Beware! Once you venture out in War Mode, all zones will become contested, including zones such as Northshire Abbey.
Sanctuary areas will still be PvP free.
Additional War Mode features such as Bounty Hunter and Air Drops will become available in the new zones of Battle for Azeroth.
July 17, 2018 marks the end of the final Legion season of ranked PvP, and the post-season period has begun. Look for all the new PvP progression and rewards to unlock and become earnable after the launch of Battle for Azeroth in a few weeks.
Strand of the Ancients and Ashran are no longer available.
Social Features
You can now create and join cross-realm social groups in World of Warcraft. Communities make it easier for you to find and play alongside adventurers who share common interests. Hit default hotkey ‘J’ to get started.
Voice Chat is now available in all groups, Guilds, and Communities. Select the headset icon wherever you see it in game to talk with other players.
Legacy Loot Mode
Now, when you enter an instance at 10 levels or more above the maximum level of the content, Legacy Loot rules will be automatically enabled. Under Legacy Loot rules, drops will include a chance for all items that would drop for a full party or raid at the instance’s level.

Classes

Sargeras’ cruel, final blow dramatically impacted both Azeroth and all of its denizens. The power of every Artifact weapon has now been depleted. Some powers from Artifacts have now been incorporated into their specializations. Your characters that are just getting started in Legion content will still seek out and acquire Artifacts.
Statistics
In an effort to make displayed numbers more perceptible, values used for player and enemy statistics have been reduced throughout the game. This includes values such as item-level, damage, armor, health, and defense measurements.
A number of spells and talents now again activate a global cooldown when used.
Blood Elves' Arcane Torrent now removes 1 beneficial effect from all nearby enemies and restores 3% of your mana (previously silenced nearby enemies and interrupted non-player characters).
All talents have been refunded for all specs.

All classes and specializations have been updated for Battle for Azeroth.

Death Knight
Demon Hunter
  • Demon Hunters have a new ability, Consume Magic – Consume a beneficial magic effect from an enemy, removing it and granting you Fury or Pain,
  • The spell previously named Consume Magic is now Disrupt.
  • Demon Hunters now have Chaos Brand – Your Chaos damage (Havoc) or Fire damage (Vengeance) brands the target, increasing the magic damage the enemy takes from you and other players by 5%.
  • Havoc
    • Chaos Strike now has a consistent chance to refund Fury, instead of relying on critical strikes.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
  • Vengeance
Druid
  • Druids now have Soothe Soothes the target, dispelling all enrage effects.
  • Travel forms now each have a separate ability in your Spellbook.
  • Balance
  • Feral
    • Some Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Feral Frenzy – Unleash a furious frenzy, clawing your target multiple times and causing a bleed. Awards combo points.
      • Tiger Dash – Activatess Cat Form and greatly increases movement speed, reducing gradually.
  • Guardian
    • In Bear Form, Druids now generate Rage in the same way as Warriors, with Rage generated from both melee attacks dealt and melee attacks taken.
    • Some Talents and PvP Talents have been adjusted.
  • Restoration
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Photosynthesis – While your Lifebloom is on yourself, your periodic heals heal faster. While your Lifebloom is on an ally, your periodic heals on them have a chance to cause it to bloom.
Hunter
  • All Hunters now have Disengage as a baseline spell.
  • Hunter Pet families now all belong to one of three specializations – Cunning, Ferocity, or Tenacity – and each specialization offers unique abilities, instead of stats.
  • Hunters now have Command Pet – Commands your pet to perform its unique ability, based on the specialization of your active pet:
  • Beast Mastery
    • Many Talents and PvP Talents have been adjusted.
    • Dire Frenzy is now Barbed Shot.
    • New Talents include:
  • Marksmanship
    • The Marksmanship specialization has seen a major overhaul.
    • Core Marksmanship abilities:
      • Aimed Shot – A powerful shot that deals increased damage the first time it hits an enemy. Costs Focus.
      • Rapid Fire – Fires a stream of shots at your target while moving. Generates Focus.
      • Arcane Shot – A quick shot that deals Arcane damage. Costs Focus.
      • Steady Shot – A steady shot that can be used while moving. Generates Focus.
    • New Talents include:
  • Survival
    • The Survival specialization has seen a major overhaul, and is now an adaptive ranger who uses explosives and animal venom, in addition to coordinated attacks with their pet.
    • Core Survival abilities:
      • Raptor Strike – A vicious slash dealing heavy Physical damage. Costs Focus.
      • Kill Command – Give the command to kill, causing your pet to savagely attack your enemy. Has a chance to immediately reset its cooldown. Generates Focus.
      • Serpent Sting – Fire a poison-tipped arrow at an enemy, dealing Nature damage over time. Costs Focus.
      • Wildfire Bomb – Hurl a bomb at the target, exploding for Fire damage in a cone.
    • New talents include:
      • Chakrams – Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path, then returning to you, damaging enemies again.
      • Wildfire Infusion – Lace your Wildfire Bomb with extra reagents, randomly granting it one of three different enhancements each time you throw it.
Mage
  • Mages again have Arcane Intellect – increasing allies' Intellect by 10%.
  • Mages now have Remove Curse – Removess all Curses from a friendly target.
  • Arcane
    • Many Talents and PvP Talents have been adjusted.
    • Arcane Missiles can now be launched at any time, with a Clearcasting proc sometimes making them free and fire faster.
    • New Talents include:
  • Fire
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
  • Frost
Monk
Paladin
Priest
Rogue
  • Assassination
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Hidden Blades – Every 2 seconds, gain increased damage for your next Fan of Knives, stacking up to 20 times.
      • Poison Bomb Envenom and Rupture have a chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals Nature damage over time to all enemies within it.
  • Outlaw
  • Subtlety
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
      • Secret Technique – Finishing move that creates shadow clones of yourself. You and your shadow clones deal damage to both the primary target and nearby enemies.
      • Shuriken Tornado – Focus intently, and then release a Shuriken Storm every second for the next 4 seconds.
Shaman
Warlock
  • All specs now know Shadowfury – Stuns all nearby enemies.
  • Warlock Healthstones no longer share cooldowns with potions.
  • Affliction
    • Affliction Warlocks now know Summon Darkglare – A Darkglare from the Twisting Nether that extends your damage-over-time effects on all enemies, blasts its target for Shadow damage, and is empowered by every damage-over-time effect you have active on any target.
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
  • Demonology
    • Demonology Warlocks now know Summon Demonic Tyrant – A Demonic Tyrant that increases the duration of all of your current demons by 15 seconds while damaging your target.
    • This specialization has received a major overhaul.
    • New Talents include:
      • Dreadlash – When your Dreadstalkers charge into battle, their Dreadbite attack now hits all nearby targets and deals additional damage.
      • Summon Vilefiend – Summons a Vilefiend from Argus to fight for you.
  • Destruction
    • Many Talents and PvP Talents have been adjusted.
    • New Talents include:
Warrior
  • Warriors again have Battle Shout – Increases the Attack Power of all allies by 10% for 1 hour.
  • Arms
    • The Arms specialization has seen adjustments to many core abilities:
    • New Talents include:
      • Sudden Death – Your attacks have a chance to make your next Execute cost no Rage and be usable on any target regardless of their health.
      • Warbreaker – Replaces Colossus Smash. Smash the ground and shatter the armor of all nearby enemies, increasing damage you deal to them.
  • Fury
    • Battle Cry is now Recklessness – Go berserk, increasing all Rage generation by 100% and granting your abilities increased critical strike chance.
    • The Fury specialization has seen adjustments to some core abilities:
      • Bloodthirst now has a consistent chance to Enrage you, instead of relying on critical strikes.
      • Raging Blow now has 2 charges, has a chance to immediately reset its own cooldown, and no longer requires Enrage.
      • Whirlwind now generates Rage per target hit.
      • Furious Slash is now a talent, and the effects of the Frenzy talent have been combined with it.
    • New Talents include:
      • Meat Cleaver Whirlwind has a chance to Enrage you and generates additional Rage per target hit.
      • Siegebreaker – Break the enemy's defenses, dealing physical damage and increasing your damage done to the target. Generates Rage.
  • Protection

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